Mod: Teleport Spell

Anything about modding. Questions, presentations of mods etc.

Moderátor: Razfallow

Odpovědět
Uživatelský avatar
Razfallow
Dabus
Příspěvky: 1373
Registrován: 24.9.2005 22:54
Bydliště: Sigil
Kontaktovat uživatele:

Mod: Teleport Spell

Příspěvek od Razfallow »

Download - Sigil (version 13)
Mirror 2 - Dragon's Hoard (version 12)
Mirror 3 - Sorcerer's Place (version 13)
Latest version: 12

Author: Razfallow - razfallow@sigil.cz
Language: Czech, English, Russsian, Italian, Spanish

REQUIREMENTS: BG2:SoA (ToB is not required)

INSTALLATION:

If you have installed previous version of this mod, uninstall it at first and delete Teleport directory and files Setup-Teleport.exe and Setup-Teleport.tp2.
Otherwise extract RAR in game directory and run Setup-Teleport.exe.

CONTENTS:

1) Teleport spell for SoA

This part of mod adds a 7th level spell to the game, that allows the entire party teleport to the areas you´ve already visited. You can´t teleport to all previous places, just some of the most important areas are picked up. Furthermore, you can´t teleport form some other areas as well. You can buy scroll with this spell in Adventurer´s Mart (..lady Yuth have it...) and in Ust Natha.
This part of mod is intended for SoA only, and allows you to teleport between areas from original game BGII-SoA.

2) Teleport spell for ToB

Same as first part of this mod, this part adds a 7th level spell to the game, that allows the entire party teleport to the areas you´ve already visited. You can´t teleport to all previous places, just some of the most important areas are picked up. Furthermore, you can´t teleport form some other areas as well. You can buy scroll with this spell at Pen and Parchment (Lazarus).
This part of mod is intended for ToB only, and can be installed without first part of this mod; this part allows you to teleport between areas from datadisk BGII-ToB.

* If you have both previous parts of this mod installed, you can teleport back from ToB to some SoA areas, but you can move only in this area. It means you can´t leave it by traditional way (....via normal exits...)

3) Modification of NPC`s and stronghold quests, so they can take place in chapter 4., 5. and 7., when you teleport e.g. from Brynlaw back to Athkatla.
Naposledy upravil(a) Razfallow dne 4.8.2006 18:24, celkem upraveno 5 x.

Kód: Vybrat vše

IF
  Detect([SPAMMER])
THEN
    RESPONSE #100
             ReallyForceSpell(WIZARD_POWER_WORD_KILL,LastSeenBy(Myself))
END
[/size]
Uživatelský avatar
Razfallow
Dabus
Příspěvky: 1373
Registrován: 24.9.2005 22:54
Bydliště: Sigil
Kontaktovat uživatele:

Příspěvek od Razfallow »

v11
- update to WeiDU 195
- added Polish translation (thanks to yarpen)
- fixed bug, that prevent 6. chapter from starting

Kód: Vybrat vše

IF
  Detect([SPAMMER])
THEN
    RESPONSE #100
             ReallyForceSpell(WIZARD_POWER_WORD_KILL,LastSeenBy(Myself))
END
[/size]
Uživatelský avatar
Razfallow
Dabus
Příspěvky: 1373
Registrován: 24.9.2005 22:54
Bydliště: Sigil
Kontaktovat uživatele:

Re: Mod: Teleport Spell

Příspěvek od Razfallow »

v12
- update to WeiDU206
- fixed typos in english version (thanks Daulmakan)
- added German translation (thanks to Drogan Di'Umptu)
- tp2 has been changed, improving compatibility with other mods

Kód: Vybrat vše

IF
  Detect([SPAMMER])
THEN
    RESPONSE #100
             ReallyForceSpell(WIZARD_POWER_WORD_KILL,LastSeenBy(Myself))
END
[/size]
Uživatelský avatar
Razfallow
Dabus
Příspěvky: 1373
Registrován: 24.9.2005 22:54
Bydliště: Sigil
Kontaktovat uživatele:

Re: Mod: Teleport Spell

Příspěvek od Razfallow »

v13
- update to WeiDU211
- added Spanish translation (thanks to Ethelien and Memnoch, special thanks to Ancalagon)

Kód: Vybrat vše

IF
  Detect([SPAMMER])
THEN
    RESPONSE #100
             ReallyForceSpell(WIZARD_POWER_WORD_KILL,LastSeenBy(Myself))
END
[/size]
kni4x
Sigilan
Příspěvky: 2
Registrován: 30.8.2010 23:52

Re: Mod: Teleport Spell

Příspěvek od kni4x »

Hi i just encountered a problem with the teleportation spell. Ive been using it with great success untill now, and suddenly after finishing the quests in purskal or just before i traveled to that location, i cant say egzacly as i didnt use it since that time, the spell stoped working. Every time i use it i get a message bow saying "something doesnt allow you to teleport to that location" ( or something like that as im using the Polish translation of the spell ). This message shows up right after using the spell, before i can even chose a location to teleport too, - instead of the list of possible locations. Please help ! Im trying to use it in athkatla locations on witch it worked perfectly before.
Uživatelský avatar
Razfallow
Dabus
Příspěvky: 1373
Registrován: 24.9.2005 22:54
Bydliště: Sigil
Kontaktovat uživatele:

Re: Mod: Teleport Spell

Příspěvek od Razfallow »

Hi,

unfortunately I don't know "purskal" is (could be polish translation for some area?).

But you can use console, this should fix your issue.

CLUAConsole:SetGlobal("RZNotAllowTeleport","GLOBAL",0)
CLUAConsole:SetGlobal("RZAllowTeleport","GLOBAL",0)

Kód: Vybrat vše

IF
  Detect([SPAMMER])
THEN
    RESPONSE #100
             ReallyForceSpell(WIZARD_POWER_WORD_KILL,LastSeenBy(Myself))
END
[/size]
kni4x
Sigilan
Příspěvky: 2
Registrován: 30.8.2010 23:52

Re: Mod: Teleport Spell

Příspěvek od kni4x »

Purskal is a small villige area (similar to bandit camp from BG 1) included with The Darkest Day mod.

And yep it helped :) Thanks a lot
Endarire
Sigilan
Příspěvky: 1
Registrován: 1.9.2020 8:46

Re: Mod: Teleport Spell

Příspěvek od Endarire »

@Razfallow
Greetings, Raz and others!

I like the idea of this teleport mod! I was curious how stable it was and what errors it was likely to cause on an EET (Enhanced Edition Trilogy) installation. How compatible is this with other mods that add locations?

I also request for future releases that you make the mod formally EET compatible.

Thankee!
Odpovědět

Zpět na „English forum“